Come play in the premier MLK weekend event in our AAA division. Come broaden your teams playing experience by playing teams from all over!
- 4 game guarantee plus playoffs for eligible teams
- 12-12-15 min periods
- Champion or Finalist medals for each player in finals
- Championship or Finalist Tournament banner for team in finals
- AAA Division may be broken up to upper and lower based on registered teams to optimize competition
- Name: Mike Settipani
- Email: email@example.com
- Phone: (617) 233-7834
MLK Mite Classic
- There will be no protests heard by the tournament committee.
- These rules may be amended prior to the tournament to coincide with any changes in the tournament format.
- Teams are required to bring their official team roster or player cards, as well as their travel permit (if required by their governing body) to each game.
- Once the roster is on the first game sheet players can not be added to that roster.
- If you have a player not attending game 1 make sure they are on the roster with a line through their name. If they are not listed on the roster they will not be allowed to play.
- Players and coaches should report to the arena at least one hour prior to each game.
- Each Division will play standard USA Hockey rules for appropriate age.
- A maximum of four team officials may be on the player’s bench at one time. Additionally, each team can provide a penalty box official.
- All teams must be prepared to begin any game 15 minutes ahead of schedule.
- The home team will wear white jerseys and visitors wear dark.
- Penalties will be 1:30 (1.5 mins), 3 min (double), 4 min (major) or 8 min misconduct.
- One, 30-second timeout per team, per game, for playoff games ONLY.
- At any point during the tournament; if a team needs to withdraw due to COVID, all games that the team(s) would have played would get a Win based on the forfeit rules. All games prior to withdrawing would stand as completed games and would count.
- 3-minute warm-up. Teams will play 12-12-15 minute stop-time periods.
- There will be no OVERTIME in Round Robin Games.
- In the event a playoff game should end in a tie, the tie will be broken in the following manner:
- 3-on-3 for 3 minutes stop-time
- If a penalty is assessed the non-penalized team will add a player for a power play. Penalties will be stop-time, until teams are even strength and then back to running time.
- a 3-player shootout
- a sudden-death shootout consisting of players who have not participated in the 3-player shootout until everyone on the team has shot.
- For shootouts, format is as follows: Three-player (best-of-3) shootout. Home team decides who shoots first, if still tied after three-player shootout, it then goes to sudden death. New players will participate in a sudden-death shootout. The players in the first group-of-three may not shoot again until all other eligible players on their team have had a turn. Must go through the entire roster prior to repeating. Goalies are not eligible.
- All divisions will be scored two points for a win, one point for a tie, and zero points for a loss per game.
- The round robin and playoff structure for each age level and division will be determined by the number of teams in the division, and may vary from division to division.
- Any forfeited games including COVID Forfeited games will be recorded as a 3-0 score. Any forfeited games affecting another team’s playoff status may be reviewed by the tournament director to determine which teams advance beyond preliminary round play. Use of ineligible players will disqualify a team from the tournament. All games played by a disqualified team will be forfeited. No money will be refunded.
- If a team is down by 5-or-more goals in the 3rd period, running time will commence. If the gap is closed to two goals, stop time will resume. The max goal differential attainable per game is +/- 7.
- If a team is up by 10 goals in the 3rd period the game will end at that point. I.e - 11-1.
- All tournament officials are current members in good standing and are deemed qualified to officiate at the level of play assigned.
- A zero tolerance for verbal abuse is in effect and will be enforced for all team officials, players, and spectators.
- Appropriate penalties will be assessed for disputing or arguing a decision of the officials, any visual demonstration of dissatisfaction, or for the use of obscene or vulgar language to anyone at any time during the tournament.
- Please keep in mind that the tournament director does not have the authority to reverse the decisions of the game officials.
- Any player receiving 4-or-more penalties in 1 game must sit the following game.
- If a team receives 12-or-more penalties in one game, the head coach must sit the following game.
- Canadian teams are required to wear mouth guards and neck guards according to the rules of their governing body.
- Anyone receiving a game misconduct must sit the next game.
- Anyone receiving a match penalty is disqualified from further play.
- The acting tournament director (ATD) reserves the right to take measures necessary to ensure a safe tournament for the participants including the modification of any rule(s) herein which is deemed by him/her to be in the tournament’s best interest. Decisions of the acting tournament director are final. No score sheets can be changed by the tournament director (see #4 above).
It is incumbent upon the team officials to confirm with a tournament representative whether or not their team has advanced beyond preliminary round play. Playoff matchups and games will be posted online and emailed to the team contacts 45 minutes after the conclusion of the final round robin game in a division. (immediate emails, phone calls and questions, will only delay this process).
Playoff Matchups and game times / locations will be determined AFTER the last game is played in that division. The brackets online are placeholders and subject to change. Playoffs will RE-SEED.
Tiebreakers - To determine teams advancing to the playo rounds. If more than 2 teams are tied, as soon as the tie is broken, the same tiebreaker is reapplied to any remaining ties.
- Head-to-Head Competition - Direct play between two tied teams.
- Goal Quotient - The team with the greater % will advance. GF/(GF +GA)
- Fewest Goals Against
- Fastest Goal scored in the 1st game of the round robin.
- Lowest Total Penalty Minutes
- Coin Toss - team that went longest before giving up the first goal.
Things To Do
Worcester Art MuseumThe Worcester Art Museum has unique artwork from all over the World. Join a tour or walk around the museum yourself, but don't forget to checkout the gift shops!See More
Tower Hill Botanic GardenTower Hill Botanic Garden has many scenic walks showcasing different types of flowers, plants, and pathways.See More
EcotariumThe Ecotarium offers exhibits showcasing animals and science, along a nature museum with hands on activities.See More